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Post by Adam Schmelzle on Jun 5, 2008 19:18:02 GMT -5
Just had a report of wackiness caused by accidentally setting the date wrong on a phone. Turns out the origami games, will go crazy if they think you travelled backwards in time...
What happens is that the game thinks the 'butterflies' ran out -1sec ago, so they all instantly become active, and the current day doesn't run out.
I'll fix this and release new versions of all the flower games when I'm done with my Tower Defense game. Sorry folks...
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Post by Adam Schmelzle on Jun 6, 2008 10:38:21 GMT -5
OK, I've fixed this bug now. The next flower game 'Origami Dandilion' has updated code, and compatibility. Changes over old flower games...
1) Using Sockets when available. Some devices don't like http(Nokia 5200) for some reason, and this addresses that issue. 2) Using only 1 softkey in any given screen, where hitting either softkey, * or # will activate the softkey option. This will hopefully allow more people to enjoy the game, even if they have a buggy non standards compliant device. 3) My webpage is plugged on exit, which should generate more traffic. 4) Time change bug is fixed, so that it won't be all confuzzled if you change the date on your phone back an entire month accidentally.
Anyhoo, I've just got some images to edit for the new flower, and then I'll be uploading 'Origami Dandilion' to mobilerated.com. It's an exclusive to their site, but the updated code will be made available in the form of a new version for each of the old flower games on gamejump at some point in the near(ish) future.
Peace out, word, ciao, later and all that.
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Post by maciejs on Aug 4, 2008 3:21:03 GMT -5
Umm, just one question also related to time. Why sometimes counter jumps from i.e. 79.99999 to 79.00000 or increases/decreases number of centimeters by one at - probably - random times?
It happened at Origami Rose and Origami Daffodil, I don't know what about the other games.
And is the pause feature neccessary? I sometimes leave the phone for a few minutes and the flower doesn't seem to grow while paused/
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Post by Adam Schmelzle on Aug 4, 2008 7:17:49 GMT -5
The rounding problem I thought was fixed in Daffodil. Hmm, I'll have to look at that. Pause feature? Does the game pause on you if you leave it alone? If the game is pausing itself, that's probably a quirk of your particular device. I don't think anything in my code will auto-pause the game after a certain amount of time, but I'll look into it. I haven't really looked at the code much for almost a year.
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Post by maciejs on Aug 4, 2008 7:30:40 GMT -5
Hm, it pauses like your other games - a rectangle with text "PAUSED Press Fire" and some black lines along and across the screen.
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Post by Adam Schmelzle on Aug 4, 2008 7:34:22 GMT -5
This happens automatically after leaving the phone for a bit? If so, there may be a setting on the device to change the time limit before sending a 'pause' event to the game. The pause handling is there to make sure the games don't interfere with incoming phone calls.
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Post by Adam Schmelzle on Aug 4, 2008 7:50:55 GMT -5
... same pause happens on my SE Z710i. I guess the next flower update I do can keep track of how long the game has been paused, and then catch up when you un-pause. I'll put that into the next version, and maybe the socket/http workaround as well.
Thanks for the feedback, not many people take the time to offer up their opinions and experiences.
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Post by maciejs on Aug 4, 2008 11:11:23 GMT -5
And one more question. Does the Origami Dandilion use sockets in other way that Trap or Stacks? Because it... works.
And please, upload your games to gamejump too. The mobilerated ads are much more annoying...
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Post by Adam Schmelzle on Aug 4, 2008 12:42:42 GMT -5
No that's just strange. Trap, Stack and Dandilion all have the exact same code. Copy/paste, from one game to the next. I can't explain how dandilion works but stack/trap don't.
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Post by maciejs on Aug 4, 2008 16:04:49 GMT -5
... Hm, really strange... Maybe it is something with ad script - I downloaded Dandilion from Mobilerated and other non-working games had gamejump ads. But it doesn't make any sense...
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Post by Adam Schmelzle on Aug 4, 2008 16:24:11 GMT -5
Actually you could be on to something. The adWrap code from gamejump.com may not release the sockets properly for your device, which could screw up my attempt to re-use them. Who knows. It may be worth re-downloading the games that give you trouble every once in a while, because the ad code gets updated fairly often, and is automatically included in the latest downloads.
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Post by maciejs on Aug 5, 2008 6:43:45 GMT -5
Well, I found Attack Stack @ mobile9.com (in every other place there were versions with adwrap) and it works properly. Only trouble is that it's version 1.0 - way too fast for my phone...
Don't you know where can I find AS and AT with ad script like this?
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Post by Adam Schmelzle on Aug 5, 2008 7:02:49 GMT -5
The version I uploaded to 'mobile9' would have older ad code, since they don't auto-serve the newest versions. Check your e-mail...
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Post by maciejs on Aug 5, 2008 9:31:26 GMT -5
Well, I tried these versions... and I start to hate my phone. Scoring still doesn't work, and Attack Stack additionally works too fast.
Thank you, anyway...
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Post by Adam Schmelzle on Aug 5, 2008 9:35:09 GMT -5
Attack stack should only go fast until you drop the first block. It should slow down after that.
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Post by Adam Schmelzle on Aug 5, 2008 9:35:43 GMT -5
What device are you using to play the games?
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Post by maciejs on Aug 5, 2008 9:39:56 GMT -5
It slows down a bit, but then it's still fast (much faster than the first version I played). I use SE W200i, I haven't got any other phone to test :/
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Post by Adam Schmelzle on Aug 5, 2008 10:03:57 GMT -5
Strange. I would expect it to behave in the same way as my SE Z710i, but I guess not. The only thing I can think of, is that maybe it thinks the 'down' or 8 key on the phone is stuck. I use the same code in every game to regulate the speed, so I don't know what's happening in your case with stack.
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Post by maciejs on Aug 5, 2008 10:35:41 GMT -5
Don't think so, because it still reacts to 8 key and blocks move even faster...
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Post by Adam Schmelzle on Aug 5, 2008 11:17:57 GMT -5
That's just wacky. The speed increases as you drill down lower in the stack, but the speed should be manageable at the start of the game when depth = 500.
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Post by Adam Schmelzle on Aug 5, 2008 11:19:19 GMT -5
Have you tried deleting the game, and re-installing with the newer version? Maybe it's got the speed saved from the old version, and it's confused.
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Post by maciejs on Aug 5, 2008 12:55:19 GMT -5
Hmm... i noticed that not only blocks fall down faster, but also the blocks falling after removing the line do so and the removed lines blinks fast... Too fast phone or what?
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Post by Adam Schmelzle on Aug 5, 2008 13:15:05 GMT -5
The phone speed shouldn't matter at all. My Z710i is actually a faster phone for games. I don't know why you are experiencing that issue. Phones are strange things.
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Post by maciejs on Aug 6, 2008 10:34:29 GMT -5
My one would be great for beta-testing... If game works on my phone, it'll work on all
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Post by Adam Schmelzle on Aug 6, 2008 11:21:44 GMT -5
Yeah, I might go pick one of those up.
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Post by toobad4anangel30 on Mar 30, 2009 8:36:30 GMT -5
Ever since the time has changed I've been unranked could you please fix this for me? My flowers names are stacie in Alabama I have all of the flowers, thank you, I posted before about this but it hasn't been resolved yet.
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Post by Adam Schmelzle on Mar 30, 2009 10:56:22 GMT -5
I think I may have mentioned this before. You really need to upgrade to the newest versions of the flower games. I see that you are still using "Rose v5", which has more problems then the newer games. I'll put you back in the boards, but because of the bugs in the older games, you'll likely be unranked again soon.
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Post by Lunarsoul on Apr 28, 2009 20:25:24 GMT -5
Hi, I've got all iPod Touch Origami Flowers but on Daffidol, Daisy I've jumped up quite a few places and on the Rose I've gone down nearly 300 places !! Problems
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Post by Lunarsoul on Apr 29, 2009 3:24:14 GMT -5
Have just realized I put the above query in the wrong area...ooops ! It is for the rankings. Every time I go on to water my flowers but more so for the Rose I have now gone from the 500s into the 700s now !! Originally I was ranked in the late 200s, as you see in a matter of 8hrs it is such a vast change. Not happy
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Post by Lunarsoul on Apr 29, 2009 3:40:42 GMT -5
I am fuming !!!!! My rose has gone and states plant seed and water !!!!!!! I'm not at the very bottom of the rankings !!!!
I realize that to most this must seem silly to rant about but you see I'm bedridden/disabled with quite a number of illnesses and basically haven't got that much pleasure in life and seeing my flowers grow made me a little happy because it was an achievement, something different I could do from my bed. This day is just going from bad to worse
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