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Post by Adam Schmelzle on Feb 9, 2010 20:27:49 GMT -5
So I've started work on ABP for android phones. After the android port is done, I'll move it over to iPhone/iPod. I'm using OpenGL, so it should be fairly easy to make it run on the iPhone when I'm finished.
This version of ABP will be nearly identical to the current release on Java devices. I'm not really gonna add any new features. The graphics will be a little different, but the levels are gonna be ripped right out of the java version.
Word.
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